Friday, 29 January 2016

Wraith King




For countless years, King Ostarion built an empire on the ruins of his enemies. He is an obsessive desire to spend it efficiently eons of ending the monarchy seemed determined at a later date. He believes that as long as he built the castle tower, he could die. But eventually learned that he was betrayed ... it could be lost in the same bone. Deep mistrust of the flesh, for a longer-term approach to the extension of his rule, and finally settled called mission in pursuit of energy Wraith, a form of pure mind by some dark souls from death. He had let it Wraith essence, he thought a body so easily and can go on forever as to rule himself. The millennial Wraith solstice night revealed he gave to his subjects, enough soul to reap the rituals of immortality changes to fuel his ambition. No one knows how many of the masters died, all that matters is to live the king Wraith that. By day the next morning now rarely spend time glittering throne - but jumps by the sword, demanding the oath of subordination, which extends far beyond the death.


EARTHSHAKER


As Golem or statue, Earthshaker was one with the earth, but now assign. Unlike the other institutions, created with an act of will, and serves no other master. In restless sleep, in deep seam encased in stone, he became aware of life float freely above it. He grew curious. During a vibration season, peaks of Nishai shook loose avalanche, the displacement of rivers and valleys in the rotating flat-bottomed pits. If troubled land eventually adjusted Earthshaker stepped from the settlement of dust and cast aside huge blocks like pouring a light blanket. He had the image of a mortal zoomorphic and called himself Raigor Stone Hoof. He has bleeding now, and breath, and may die. But the spirit is still that of the earth; He wears his power in magical totem that never leaves him. And the day he returns to the earth, the earth will greet him like a prodigal son.


-Pro Play-

Wednesday, 27 January 2016

DotA 2 Addict - What is Dota 2?

In the world of gaming, Valve Corporation recently one of the largest and most enduring games manufacturers (with steam distribution arrow success of their network) and game developers (with the international success of the series, such as Half-Life, Portal, Team Fortress, etc.) of the world. In the field of game development, Gabe Newell of Valve has always approached its impact to pursue quality over quantity, and it shows, especially in her latest work, Dota. 2

Begins way back in 1996, has Valve games have been published on a slow but steady basis, always for nails instead of maximizing rush a product to market decide. In fact, take as much time that the players have the name "Valve Time" in order to distinguish the expected release dates of their games from their real release dates.

Dota 2 is the latest game from Valve - recently from the closed beta is released and is now available for all to play in a small open beta - and to prove it, that Valve is not their way to lose when it comes to the Preparation of the proceeds games and fun facts. Read on to know more.

A Brief History of Dota

Dota is an acronym that stands for Defense of the Ancients - a multiplayer top-down game, the kind real-time strategy (RTS) seems at first, but easier to drive the gameplay from a whole army to a single hero control. Dota was not the first to this kind of gameplay, but one popular, garnering millions of fans around the world for creating games like League of Legends and Heroes of Newerth.

The inspiration for this type of game can be traced with a custom map called Aeon of the fight back to Starcraft, but if Dota was only developed Blizzard released Warcraft III. Using the map editor, a sludge called Eul created the first incarnations of Dota. Over time, the project has gone hand in several developers, the most important was Guinsoo (later the League of Legends development) and Icefrog, which are the only current developer since 2005 and identified.

Introducing Dota Gameplay

The game pits two teams of five players against each other. Each team has a base with a central structure ("old") and the first team from the old to the other team wins the game to destroy - hence the title of the game. There are three ways (so-called "channels") that the two foundations waves of soldiers and units (called "Creeps") to be generated at regular intervals, to drive these roads, collisions with the team creeps into her face as she their way to the base of the enemy.

Each player takes control of a single unit (called a "hero"), you can choose at the beginning of the game, there are more than 100 different heroes to choose from -. In force divided mobility and types of information - and each hero has unique capabilities to four (a couple), a figure that actively offer the passive services and others that are used. From killing creeps, leveling, buying products and strategic decisions, players vie for control of the map, so that they finally in the enemy base and destroy their old.

The emergence of Dota 2

Drive At one point, valve Icefrog, while still only an amateur mud and offered him a position in the company as chief designer. Their intent was to take the Dota custom card and a stand-alone applies to close-up. The main advantage, of course, was that the game will not be restricted by the limitations of the Warcraft III map editing system, and I am sure that the promise of a paycheck not hurt. Icefrog accepted the proposal and the whole affair was officially in October of 2010.

As mentioned above, the valve is not the first. The establishment of a stand-alone version of the game Riot Games League of Legends released in 2009, S2 Games Heroes of Newerth in 2010. Both games have the original Dota gameplay changes to their own unique flavor - to cover while the goal is to the - to the chagrin of the base of hardcore fans Dota game again. in a manner faithful to the original, while forging across the borders of the Warcraft III engine